Reader beware: This is not a month-early, very elaboate April fools’ practical joke. It’s the actual forthcoming expansion to Magicka.
I have no words. This is just too brilliant.
Magicka is, for the record, one of the few genuinely innovative titles to rise from the primordial sludge of ever-growing AAA franchises and stagnant creativity of the past five years. It comes with things that used to be staples, like emergent gameplay, humour that works, not taking itself very seriously, and so on. All for a measly ten €/$/£ on Steam. Disregard the “oh noes sub-80″ metascore (which serve only to illustrate how exceedingly inept 95% of the gaming press is, and how irrevocably flawed score aggregators are) and just play the game – it’s really that good.
Actual promotional art. Basic knowledge of shooty type games required to understand why it's hilarious.
Back when Dragon Age 2 details started surfacing, I made the following prediction: Dragon Age 2 looks like it should have been named Dragon Effect.
Let’s face it, the signs were all there:
- The dialogue wheel goes medieval
- Player character limited to a single race
- Both genders are available, but the male version is made the posterboy just because
- Customizable appearance
- Fully-voiced player character
- … To ensure a more focused narrative (usually a buzzword for “a narrative filled with binary and ultimately inconsequential choices)
- Promises of a “faster paced” combat system, which “played to the strengths of the individual platforms” and was “more accessible” to a “greater amount of players”.
It’s that time of the year again, when celebrities embarrass themselves and others by hosting various award shows. I always thought it might be fun to have an award show where we hand out awards for the best award shows. The Meta Awards – Best Male Award Show Host goes to …
Yeah, pretty much.
Regardless, the British Academy of Film and Television Arts (BAFTA) Awards are now also awarding what they regard as artistic excellence in games, and here are the nominees for 2011. If it’s not made abundantly clear simply by looking at the list, I’ll spell it out: While British critics tend to be a lot more sensible than their overseas counterparts, this particular award ceremony seems to gravitate towards heavily-marketed triple-A titles (and that one compulsory indie game), with little or no regard for actual artistic excellence. It’s uncertain whether they’re pandering to the IGN/Gamespot brand of pay-per-grade game journalism, or simply happen to be blissfully clueless – but the list makes for an entertaining read nonetheless.
Posted in Awards, Games, Journalism
Tagged "strategy", 2011, activision, alan wake, amnesia: the dark descent, assassin's creed brotherhood, bad company 2, bafta, battlefield, bioshock 2, black ops, call of duty, call of pripyat, castlevania: lords of shadow, dance central, dawn of war, enslaved: oddysey to the west, fallout: new vegas, fifa, football manager, god of war 3, gran turismo 5, halo: reach, heavy rain, infinity ward, innovation, kinect, kinectimals, limbo, mass effect, metro 2033, metroid: other m, obsidian, paradox, STALKER, Starcraft 2, super mario galaxy 2, the force unleashed 2, treyarch, victoria